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Thread Statistics | Show CCP posts - 5 post(s) |

Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.14 22:01:00 -
[1]
OI bet this idea came form the same person that had the idea to NERF the naglfar to a status worse than it was last year. 5% damage per level and 5% missiles rof per level.
WTF? What is goign on at CCP gama belance department?
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.16 11:04:00 -
[2]
Edited by: Seishi Maru on 16/11/2009 11:05:22 Not only free him.. but put him IN CHARGE of game balance. He proved already (and was clamed by community) as being far better than anything CCP has employed as game balance team since Tuxford at least! ( TO be fair CCP c...nosomethingtoocomplicatedtowrite (the guy from sbomber and naglfar boosts) seemed a good and competent guy, but his changes and moves keep being undone..)
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.16 11:43:00 -
[3]
Originally by: Karlemgne
#!*@#!@* stuff
Now tell me. How in your wonderful world of cheap and dockable motherships. How do you envision the threat of a fricking CHEAP 25 M HP ships.. supported by other 10 of those making every station unconquerable and making every low sec station an exclusion zone?
Can't you see that dockabe 6-8 bil isk ships are CHEAP for 0.0? And that instead of 130 dread fleets we WILL have 100 mothershipo fleets that are completely and utterly INVINCIBLE!
At the same time removing a high end aspect of the high end game? If this goes trough.. I will immediately buy 2 motherships for myself and pretty sure at least 2 others in my corp (and its a small and quite POOR low sec corp). And with the almost zero chance of loosing them... there will be no reason for us to use anything else for serious fighting.
Its a loss for everybody at the long run.
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.16 14:19:00 -
[4]
Originally by: Zyleina Kzorvern The cost was never the issue. Neither was the fact that they could only be built in 0.0. What limited the number of motherships was the need for a dedicated account.
You can reduce the build cost all you want, but if they can't dock, their numbers won't go up that much.
But once it can dock, it can join the 50+ other ships in my hanger. The ultimate cost of owning a mothership or titan was never the ship or mods. It was the dedicated account that you needed to fly it.
Allow them to dock, and even if you increase the build cost, their numbers will shoot up.
Isk is not an issue. Tons of people have way too much of it. With all the powerblocs around, building supercaps in 0.0 won't be that much more risky once sov 4 goes away.
Whether the ship can dock will determine whether it stays exclusive or becomes a common ship that every capital pilot will have in their hanger.
Partly true. The reduced price accelerates a lot the procces and opens the door to more players. Specially sided with fact aht now you can insure them if you are goign to try somethign reaaally dumb and dangerous with it.
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